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Introduction to Game Design

Class at Faculty of Mathematics and Physics |
NCGD004

Syllabus

1) What is and what is not a game design? How to define a game? Theoretical introduction to game design

2) Game mechanics, various types of game mechanics and their balance

3) Game narrativ and the ways of its formation, storytelling through game environment and visual environment

4) Current trends on video game market and how they affect game design

5) Critical game design, examples and basic principles

6) How to communicate a game design in a team? Formation of game design document

7) Practical creation of own game design project and game design document

Annotation

The course provides students with insight to fundamental principles and processes in game design. It introduces means through which game designers can create game narratives, various game mechanics and how to balance them.

At the same time, students will practice the creation of their own game design documents. The course also introduces the concept of serious games and their design principles.