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Practical Course on Rapid Game Development

Class at Faculty of Mathematics and Physics |
NCGD006

Syllabus

Development of a small computer game for a chosen platform (or platforms) in a limited time. Students will experience all game development process phases in a limited amount of time: design, implementation, testing and release of the game.

It is possible to create the game as a solo-developer or in a team. The course includes a short (3h) but intensive introduction into the game development using Unity3D game engine.

Annotation

Development of a small video game in practice. Student will attend a chosen game jam, during which they create a video game in a limited time (at least 48 hours).

Student can enter the jam either as an individual or as a member of a team. Some game jams have real-life site organized at the faculty.