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Introduction to animation

Class at Faculty of Mathematics and Physics |
NPGR039

Syllabus

Sylabus kurzu

* Brief look into the history of animation

* Animation out of the mainstream - indie scene and fine arts.

* Introduction to animation techniques

* Animation production pipeline and its practical aspects

* Essential animation principles (timing and spacing). Brief introduction to 12 principles of animation and their historical context.

* Historical and technological look at 3D CGI animation, i.e. puppets on drugs.

* Základní seznámení s 3D editorem (Maya) a 3D animačními nástroji

* Basic introduction to 3D editor (Maya) and 3D tools.

* The issue of rig and work with rigs. 3D character posing

* Introduction to composition of shot, lighting and rendering of the scene.

Sylabus semináře (cvičení)

* Production and pitch of storyboard

* Bouncing ball (hand drawn 2D)

* Bouncing ball (2D keyframed)

* Character posing (3D)

* Lighting and rendering of the scene (3D)

Annotation

This course will introduce students to the world of animation (basic terminology, principles and workflows). It will focus on the brief history, animation techniques and production processes.

The goal is to get familiar with the nature and character of this type of creative work, from the end users, i.e. animators, authors, artists, etc. perspective. During the course, students will also work on several practical exercises.