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Computer Graphics III

Class at Faculty of Mathematics and Physics |
NPGX010

Syllabus

1. Rendering theory:

Radiometric quantities, BRDF, local and global rendering equation. 2. Monte Carlo rendering methods:

Monte Carlo integration methods for integration and for solution of integral equations, combined estimators. Applications for in: path tracing, bidirectional path tracing, photon mapping, irradiance caching.

Annotation

Advanced course in computer graphics with the emphasis on image synthesis. Main topics are rendering equation, Monte-Carlo rendering methods, path tracing, photon mapping etc.

Furthermore, the course gives a survey of selected methods from advanced computer graphics such as computational photography, HDR and one mapping, sound simulation, inverse kinematics, skinning, motion capture, dynamics of rigid bodies and fluids.