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Practical Course on Game Development

Class at Faculty of Mathematics and Physics |
NSWI159

Syllabus

Development of a small computer game for a chosen platform (or platforms) in a limited time. Students will experience all game development process phases in a limited amount of time: design, implementation, testing and release of the game.

It is possible to create the game as a solo-developer or in a team. The course includes a short (3h) but intensive introduction into the game development using Unity3D game engine.

Annotation

Development of small computer game in practice. Student will attend one game jam, during which they create a complete computer game in a limited time (at least 48 hours).

Student can enter the jam either as an individual or as part of a team. Some game jams have real-life site organized at MFF UK.