Unreal Engine 4
● Overview
● Animation
● Blueprints
● 3D Physics
● Behavior Trees
Unity3D
● Overview
● Prefabs
● 3D Physics
● Animation
● Editor plugins
Phaser
● Spritesheets, Animations, Tweening
● 2D Physics
Prototyping of game mechanics
Using specific tools for computer games development has a long tradition. Today, no studio is developing computer games without the use of game development middlewares. The course has two parts. First, we will go through a few game engines and frameworks suitable for development of both indie games as well as
AAA titles. Second, we will use them to prototype small games and gain experience in coding common game mechanics.