1. Geometrical concepts with the YES-NO game and POSSIBE-IMPOSSIBLE game.
2. Nets of cubes (finding regularities, isolated and generic models).
3. Cube solids.
4. Cube solids, their combinatorial structure.
5. Prisms and pyramids (measurement, Pythagorean theorem application).
6. Regular solids.
The course aimes at the world of geometry. By solving problems from several geometric areas in 2D and mainly in 3D, by problem posing and by solving problems from mathematical competitions, the students will deepen and classify their knowledge from some part of geometry and learn various solving strategies.