The first lecture
Theory
- theoretical approaches towards psychology of games and play
- definitions and conceptions (historical and present)
- function of play and games
Seminar and discussion
- is game purposeless or functional
- play vs. work
- virtual vs. real world
- digital games vs. traditional games
The second lecture
Theory
- play styles
- player types and motivation
- classification of games and play
- rhetorics of play
Seminar and discussion
- why do we play games
- "gamification" and professionalization
- player subculture
The third lecture:
- game structure (rules)
- game dynamics (strategies)
- game esthetics (experience and emotions)
- flow experience and immersion
Seminar and discussion
- how do we experience games
- how do we strategize
- impacts of games and play in the context of everyday life
Cílem kurzu je představit studentům význam hry a her v sociální a kulturní psychologii.