1-2 Education games and gamification of the past 3-4 Excursion III – sites of memory in social media and digital environment 5-6 Workshop III – geolocation game 7-8 New trends in interpreting cultural heritage 9-10 Excursion IV – site of memory 11-12 Workshop IV – storyboard
Course Education and media II concentrates on new trends in interpreting cultural heritage. Students get familiar with use of videogames and social media in interpreting the past, will train critical assessment of digital methods and prepare a storyboard for their own educational program.