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Romanizace
Person
Class
Person
Publication
Programmes
doc. Mgr. Vít Šisler Ph.D.
Academic staff at Faculty of Arts, Faculty of Mathematics and Physics
34 classes
84 publications
Classes
class
Information ethic and law
+1
AIS100125 |
Faculty of Arts
class
The Internet and New Media in the Middle East
+2
AISE00019 |
Faculty of Arts
class
Video Games as a Sociocultural Phenomenon
+1
AISE00022 |
Faculty of Arts
class
Game Studies
+1
AISE00031 |
Faculty of Arts
class
Contemporary Issues in Game Studies
AISE00032 |
Faculty of Arts
class
Internet Criminality
+1
AISV10066 |
Faculty of Arts
class
Creating Educational Software
AISV10134 |
Faculty of Arts
class
Artificial Creatures
AISV10142 |
Faculty of Arts
class
Computer Games
AISV50100 |
Faculty of Arts
class
Computer Games Development
+1
AISV50217 |
Faculty of Arts
Load more classes (24)
Publications
publication
Is video games' effect on attitudes universal? Results from an empirical study comparing video games' impact on the attitude change of players with different backgrounds
2023 |
Faculty of Arts, Faculty of Mathematics and Physics, Faculty of Social Sciences, Faculty of Education
publication
Video games and attitude change: A meta-analysis
2023 |
Faculty of Arts, Faculty of Mathematics and Physics, Faculty of Education
publication
Adapting contested national history for global audiences in Attentat 1942 and Svoboda 1945: Liberation
2023 |
Faculty of Arts, Faculty of Social Sciences
publication
Breaking Barriers: The Emergence of a Video Game Culture and Industry in the Arab World
2023 |
Faculty of Arts, Faculty of Social Sciences
publication
Theoretical and Methodological Framework for Studying Video Games and Orientalism
2023 |
Faculty of Arts, Faculty of Social Sciences
publication
History, Heritage, and Memory in Video Games: Approaching the Past in Svoboda 1945: Liberation and Train to Sachsenhausen
2022 |
Faculty of Arts, Faculty of Mathematics and Physics, Faculty of Social Sciences
publication
Effects of Educational Video Games' Surface Qualities on Motivation and Learning
2021 |
Faculty of Arts, Faculty of Mathematics and Physics, Faculty of Social Sciences, Central Library of Charles University, Faculty of Education
publication
Can video games change attitudes towards history? Results from a laboratory experiment measuring short- and long-term effects
2021 |
Faculty of Arts, Faculty of Mathematics and Physics, Faculty of Education
publication
To solve or to observe? The case of problem-solving interactivity within child learning games
2020 |
Faculty of Arts, Faculty of Mathematics and Physics, Central Library of Charles University, Faculty of Education
publication
To solve or to observe? The case of problem-solving interactivity within child learning games
2020 |
Faculty of Arts, Faculty of Mathematics and Physics, Faculty of Education
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