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Game-Based Learning
Person
Class
Person
Publication
Programmes
doc. Mgr. Cyril Brom Ph.D.
Academic staff at Faculty of Mathematics and Physics, Faculty of Arts, Faculty of Education
3 study programmes
24 classes
208 publications
Study programmes
programme
Teacher Education of Computer Science for Upper Secondary Schools
🇨🇿 NMgr. |
Faculty of Mathematics and Physics
programme
General Questions of Mathematics and Computer Science
+1
🇨🇿 PhD. |
Faculty of Mathematics and Physics
Classes
class
Video Games Development
ANM50535 |
Faculty of Arts
class
Human-like Artificial Agents
ANM50546 |
Faculty of Arts
class
Animation and graphics production
ANM50609 |
Faculty of Arts
class
Human-like Artificial Agents
+1
NAIL068 |
Faculty of Mathematics and Physics
class
Seminar on Humanlike Artificial Agents
NAIL082 |
Faculty of Mathematics and Physics
class
Science writing workshop
NAIL093 |
Faculty of Mathematics and Physics
class
Computer Science Teaching Practice 2
NDIN007 |
Faculty of Mathematics and Physics
class
Computer Science Teaching Practice 3
NDIN008 |
Faculty of Mathematics and Physics
class
Computer Science Teaching Practice (CŽV)
NDIN009 |
Faculty of Mathematics and Physics
class
Didactics of Computer Science
+1
NDIN015 |
Faculty of Mathematics and Physics
Load more classes (14)
Publications
publication
Towards Empirical-Theoretical Framework for Investigating Learning Effects of Serious Games: A Pilot Study of Europe 2045
2012 |
Faculty of Mathematics and Physics, Faculty of Arts
publication
Turning high-schools into laboratories? Lessons learnt from studies of instructional effectiveness of digital games in the curricular schooling system
2012 |
Faculty of Mathematics and Physics, Faculty of Arts
publication
Stories from the History of Czechoslovakia, A Serious Game for Teaching History of the Czech Lands in the 20th Century : Notes on Design Concepts and Design Process
2012 |
Faculty of Mathematics and Physics, Faculty of Arts
publication
Designing Educational Computer Games
2012 |
Faculty of Mathematics and Physics, Faculty of Arts
publication
Digital Game-Based Learning : Case Study on Implementing the Serious Game Europe 2045 into High School Education
2012 |
Faculty of Arts
publication
Designing an Educational Game: Case Study of Europe 2045?
2008 |
Faculty of Mathematics and Physics
publication
MIVE : Multiuser Interactive Virtual Environment
Publication without faculty affiliation
publication
Rotation-based schedules in elementary schools to prevent COVID-19 spread: a simulation study
2023 |
Faculty of Mathematics and Physics, Faculty of Arts, Central Library of Charles University, Faculty of Social Sciences, Centre for Economic Research and Graduate Education, Third Faculty of Medicine
publication
Adaptation of The Walker-McConnell Scale of Social Competence and School Adjustment to the Czech environment
2023 |
Faculty of Mathematics and Physics, First Faculty of Medicine, Faculty of Arts, Faculty of Education
publication
Is video games' effect on attitudes universal? Results from an empirical study comparing video games' impact on the attitude change of players with different backgrounds
2023 |
Faculty of Mathematics and Physics, Faculty of Arts, Faculty of Education, Faculty of Social Sciences
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