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Toolkit for Teaching Steering Behaviors for 3D Human-like Virtual Agents (Demonstration)

Publication at Faculty of Mathematics and Physics |
2012

Abstract

Steering techniques present an important approach to navigation of 3D human-like characters; however, tools for teaching these techniques to students of courses on computer games, computer graphics or software agents are lacking. Here, we present three freely available tools that can be used for this purpose.

The first one is a Java library of steering behaviors for Pogamut toolkit for developing control mechanisms of virtual agents. The second one is SteeringTool, an "off-the-shelf" simulation enabling students to investigate how steering rules work in various situations and under a variety of conditions, and the third one is a serious game SteeringGame for motivating students to study this topic.