Charles Explorer logo
🇬🇧

Videogame Development in the Middle East: Iran, the Arab World and Beyond

Publication at Faculty of Arts |
2013

Abstract

Videogame producers in the Middle East face many challenges, which make local game development more difficult than in the US or Europe. This chapter discusses these challenges and identifies the particular production strategies and design features local game developers use in order to adapt to them.

In other words, it analyzes the broader cultural, social and political aspects that shape videogame design and production in the Middle East, focusing particularly on the Arab world and Iran. By doing so, it aims to transcend the fragmented character of existing research and propose a theoretical framework for the contextualization of videogame development in the Middle East.