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Humanity in Cybernetic Environments

Publication |
2010

Abstract

The focus of these papers addresses the changing role of humans and the concepts of humanity in the present and envisioned cybernetic environment. The massive adoption of ever-emergent ICT technologies changes human cultural activity.

The uprise of new forms of communication such as online social networking, internet video-casting, massive online multiplayer gaming and alternative living in the virtual worlds, call for academic exploration. These issues raise increasing attention of academics from a wide range of disciplines, including philosophy, sociology, anthropology, literature studies, new media studies and many others.

The various topics covered by this volume range from the merger of body and technology, new forms of humanity, gender issues in cyberspace, online social networking, analysis of literary cyberpunk concepts in literature and movies, online historical representation, interactivity analysis and serious gaming simulation development to legal issues in avatar worlds.