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Scenic game as a embodied learning.

Publication at Faculty of Arts |
2014

Abstract

Paper ranges between four basic concepts: cognitive neuroscience (resp. Neuropedagogy and neuropsychology), mirror neurons, embodiment and scenic (theatre) game.

Its aim is to remind (not unknown) theme specifics of scenic educational games in it's own psychosomatic (not just "verbal-rational") dimension. Briefly possible to conclude that playing the role gives accent on a body memory, bodily experience ant though them on bodily cognition and embodied learning.