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Archaeology in Czech Videogames

Publikace na Filozofická fakulta |
2017

Tento text není v aktuálním jazyce dostupný. Zobrazuje se verze "en".Abstrakt

Archaeology is an often motive in Czech videogames. Especially in adventure games where the gamer is put in a role of an archaeologist.

The Czech games are similar to the games from other countries; however they also have a certain level of uniqueness to them. In this paper I will discuss some aspects of presentation of archaeology in Czech videogames.

Those aspects will be illustrated mainly, but not only, on a game Messenger of Gods, which was published in 1998, and its remake, which was published in 2005. The original version was released only in Czech Republic; however the remake was also translated into English and released internationally.

The main focus will be on the accuracy and inaccuracies of archaeological work, the differences between depiction of archaeology in the late 20th century and early 21st century and the differences between depiction of local archaeology and archaeology of "exotic" civilizations.