We developed and tested (n=26, a total of 99 sessions) a series of sonic EEG neurofeedback games. The games work on two distinct principles.
The first group of games provides feedback about the momentary distance from the threshold. The second group provides feedback about time spent over (or under) a set threshold.
The games were created in the languages Pure data and Faust. Both the neurofeedback parameters and the sonic parameters are user-editable.
The individual game modules can be used in parallel, or in a custom sequential chain. Though primarily intended for EEG neurofeedback applications, our program can be useful in music or art and science projects, as it allows intuitive incorporation of the brain signals into audio-visual content streams.