In this book, we describe THEaiTRE, an interdisciplinary project combining theatre and computational linguistics, with its main result being a production and staging of the first computer-generated theatre play. The goal of the project was to explore the potential of current artificial intelligence techniques to be incorporated into theatre practice.
Within the project, we managed to generate scripts of two theatre plays, AI: When a Robot Writes a Play and Permeation. The plays were then staged, rehearsed and premiered in theatres.
We dedicate the first part of this book to the process of creating and staging the actual plays and to various theatrical aspects of the project. This part of the book is accessible to any reader.
The scripts for the plays were created using our online interactive script generation tool called THEaiTRobot. As the tool is one of the main results of this project, the whole second part of this book is dedicated to the design of the tool and the research and experiments we perf