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Machinimation Tools and their Impact on Creativity

Publication |
2010

Abstract

This chapter discusses the impact of recent developments of machinima user-generated content for creativity, by relying on semiotic terms and concepts such as that of the syntagm and the paradigm, in order to explore the ways in which digital creativity now arises from the combination of existing elements and allow the user/artist to be part of what Henry Jenkins has called the participatory culture of audience studies.