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Search for publications relevant for "procedural content generation"
procedural content generation
Publication
Class
Person
Publication
Programmes
publication
Three population co-evolution for generating mechanics of endless runner games
2021 |
Faculty of Mathematics and Physics
publication
Coevolution of AI and Level Generators for Super Mario Game
2021 |
Faculty of Mathematics and Physics
publication
Fast configurable tile-based dungeon level generator
2018 |
Faculty of Mathematics and Physics
publication
Rogue-Like Games as a Playground for Artificial Intelligence - Evolutionary Approach
2015 |
Faculty of Mathematics and Physics
publication
Tackling generation of combat encounters in role-playing digital games
2021 |
Faculty of Mathematics and Physics, Central Library of Charles University