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global illumination
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Practical Global Illumination with Irradiance Caching
2009 |
Faculty of Mathematics and Physics
publication
Practical Global Illumination With Irradiance Caching
2008 |
Faculty of Mathematics and Physics
publication
Toward Evaluating the Usefulness of Global Illumination for Novices in Lighting Design Tasks
2014 |
Faculty of Mathematics and Physics
publication
Effects of Global Illumination Approximations on Material Appearance
2010 |
Faculty of Mathematics and Physics
publication
Scalable Realistic Rendering with Many-Light Methods
+1
2014 |
Faculty of Mathematics and Physics
publication
Spatial Directional Radiance Caching
+1
2009 |
Faculty of Mathematics and Physics
publication
Improving global exploration of MCMC light transport simulation
2016 |
Faculty of Mathematics and Physics
publication
Optimizing Realistic Rendering with Many-Light Methods
2012 |
Faculty of Mathematics and Physics
publication
Variance-Aware Path Guiding
2020 |
Faculty of Mathematics and Physics
publication
Combining global and local virtual lights for detailed glossy illumination
2010 |
Faculty of Mathematics and Physics
publication
iCheat: A Representation for Artistic Control of Indirect Cinematic Lighting
2008 |
Faculty of Mathematics and Physics
publication
Recent Advances in Light Transport Simulation: Theory
2013 |
Faculty of Mathematics and Physics
publication
Light Transport Simulation with Vertex Connection and Merging
2012 |
Faculty of Mathematics and Physics
publication
A Unified Manifold Framework for Efficient BRDF Sampling based on Parametric Mixture Models
2018 |
Faculty of Mathematics and Physics
publication
Virtual Spherical Lights for Many-Light Rendering of Glossy Scenes
2009 |
Faculty of Mathematics and Physics
publication
Progressive Light Transport Simulation on the GPU: Survey and Improvements
2014 |
Faculty of Mathematics and Physics
publication
Robust Light Transport Simulation via Metropolised Bidirectional Estimators
2016 |
Faculty of Mathematics and Physics
publication
Joint Importance Sampling of Low-Order Volumetric Scattering
2013 |
Faculty of Mathematics and Physics
publication
Unifying Points, Beams, and Paths in Volumetric Light Transport Simulation
2014 |
Faculty of Mathematics and Physics
publication
A Spatial Target Function for Metropolis Photon Tracing
2016 |
Faculty of Mathematics and Physics
publication
Cultural Heritage Predictive Rendering
2012 |
Faculty of Mathematics and Physics
publication
An Anisotropic BRDF Model for Fitting and Monte Carlo Rendering
2010 |
Faculty of Mathematics and Physics
publication
Importance Caching for Complex Illumination
2012 |
Faculty of Mathematics and Physics
publication
MIS Compensation: Optimizing Sampling Techniques in Multiple Importance Sampling
2019 |
Faculty of Mathematics and Physics